How the SDLC can Maximize the Value of Software Services
The SDLC or software development life cycle is a software planning development method that features processes that anybody
looking to produce high-quality software should know. It looks at critical phases of software services and development.
It should be an essential reference for anybody looking to use software services as it lowers the cost of development while improving
quality and efficiency. Multilateral improvements like these are rare, and the SDLC has become a staple of excelling at making software.
As with any project, you can’t generate a solution without first knowing what the problem is.
There is a problem-identifying protocol with the SDLC, namely the planners should examine the current problems that a company
is facing as closely as possible. They do this by asking anybody that could hold a stake in the enterprise, not just customers – industry
experts, programmers and even salespeople. If there is a current system in place, where are its strengths and weaknesses?
The next stage is to figure out what the company really wants from the software.
The team in charge of the project looks at the resources they have at their disposal and does a feasibility test to see if they can manage the costs.
They form a plan that details those costs, as well as areas with risks and how those risks can be addressed.
At this stage, the plan starts to take shape as the software specifications are turned into a design specification.
This spec is then shown to all stakeholders again, who offer feedback, which is collected and incorporated into the design spec.
If this is not done correctly, the project will go over-budget.
It’s time to create – the actual development now starts, tightly sticking to the software specs.
It helps if there are guidelines about code formatting, so everybody is on the same page when it’s time to review the build.
Making sure that everybody uses, for example, Dromedary case, will help make testing easier.
At this stage, the build’s first draft is complete, and the product is tested.
Any potential defects or detractions from the specifications should be examined and addressed.
If not, keep building until they are.
After the software has been built to everybody’s satisfaction, it is deployed. At this stage, users start using the product, but in
many cases, it isn’t thrown out into the public domain quite yet.
There are often different environments of deployment, for example, a staging environment.
These environments allow the product to be experimented with in an environment that has real-world generalizability, acting as a final test before the market.
In reality, nothing is ever exactly how you imagined it, something that many perfectionists in the tech world don’t accept.
That’s where maintenance comes in – continually looking to improve the product, as well as changing it to adapt to changing
situations and conditions in the real world.
In many instances, big companies maintain their software even after they are replaced by their new product, which starts
by identifying the problems in the build that maintenance cannot fix.